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Tracking · until launch

Prize pool, fees generated, $FF burned

Prize pool

$0

Airdrop pool. Funded by $FF fees. $0 until launch. Distro KinGDg…2Ykw.

Fees generated

$0

Player-coin fees accrued. $0 until launch. ALL of it buys back and burns $FF.

Total $FF burned

0

Burn tracker not live. 0 until buybacks are posted.

ALL player-coin fees are used to buy back $FF and burn supply (not holder airdrops from player fees). $FF fees fund the airdrop/prize pool.

Real Pump creator fees from the ops fee helper. $0 until those two wallets accrue.

Live fee pool

$0

On hand for airdrops after launch. $FF fees only. Distro / public pool KinGDg…2Ykw.

Paid out to date

$0

Claimed / paid ledger. $0 until the first payout is posted.

Player fees (burns $FF)

$0

ALL player-coin fees burn $FF. Pump player creator NFLWrH…vWdV.

$FF fees (airdrop pool)

$0

Funds the prize pool. Pump main creator FANTas…TkeM.

Real Pump creator fees from the ops fee helper. $0 until those two wallets accrue.

Payouts

How you get paid

Main $FF creator fees bank for the airdrop pool. Distro pays the drops. Each football day we pay a cut of what’s on hand:

Main $FF creator

Fees → airdrop pool

FANTas17s3wGpp4T3ECpQ4CBP3agz8eYRUinjYuKTkeM

Player creator

14 coins. Fees → buy/burn $FF

NFLWrHBcT4ctWpeSaLNtUVZNH88uAFRFSLveDPbvWdV

Distro payer

Public drops. Already live.

KinGDgHLxB5Jgyd2spTH8QZ3fdDHjik33eqBzCY2Ykw
  1. 01

    Hold $FF all season.

  2. 02

    Hold that day’s #1 player to cash.

  3. 03

    Top 2 / top 3 players = small boost.

  4. 04

    More $FF = bigger share.

  5. 05

    We post the winner, the pool size, and the tx after every drop.

Locked multipliers

You must hold $FF and the day’s #1 to cash.

  • #1 only2x
  • #1 and #22.25x
  • #1, #2, and #32.4x
  • #1 and #32.15x

Pool split

  • Sunday

    30%

  • Monday

    10%

  • Thursday

    10%

The rest stays for later drops so the season doesn’t go dry.